This week’s Wizardry Online webcast should prove rather interesting, as Community Manager Virrago recently announced we’ll be getting a sneak peek at what’s on the horizon for WO fans. Associate Producer Rod Haza has info on the upcoming update as well as some live streaming of things to come. Don’t miss it! Watch the stream Tuesday, April 23, 2013, at 3:00 p.m. Pacific, 6:00 p.m. Eastern on SOE’s official Twitch TV channel. Link: Wizardry Online Webcast Announcement Thread
With the NDA lifted (dropped? dismissed? who knows!) we’ve posted some new content to the site. Some articles and the beginning of our KnowledgeBase/FAQ. Look around! Here are links to some of the latest site updates: Wizardry Online Beta NDA Lifted! Guide: Criminal 101 Guide: The Fighter Guide: Exploiting the Environment to Your Advantage Scrolls of Knowledge (General Information / FAQ) Seeing Red: A Palatable PK System Arrives in Wizardry Online An Encounter! Vivi the Mage and the Executioners More … Continue reading
Here are a couple more previews, both more focused on details of the game and features than on rating the game. onRPG.com: Wizardry Online Impressions MMOSite.com: Getting Started with Wizardry Online One of the previews mentioned there were 20 or so press folks in the tour, so keep an eye peeled for more hands-on previews. Spotted one we missed? Email us with the info and we’ll share it with the Wizardry community.
Previews from the recent press tour of Wizardry have been rolling out and the general impression across the board seems to be consistent. Graphics seem dated. Permadeath is designed well. PVP is designed well. Quests and dungeons are the standard MMO fare. The fanboi in me would normally contest the first one with some battle cry about how graphics don’t make the game, but the graphics are definitely dated and one’s first impression of a game is always colored by … Continue reading
“The challenge returns.” Gamer Rando Evans tells it like it is in his preview of Wizardry Online at GameDynamo.com. Wizardry breathes fresh air into the MMO genre by introducing a whole new level of challenge, Wizardry-style. That breath of fresh air has manifested in the form of poison gases, spike traps, massive monsters and more: “Once you die… you’re dead. No more character. You start from square one. Yikes. That means every battle you take on, every step you take, … Continue reading